Coupland x Vancouver Aquarium: Plastic Play (VFX Simulations)
I was asked by Vancouver-Artist Douglas Coupland to come up with some interesting exploding plastic animations involving water, to tie in with his new 2018 exhibit "VORTEX" at the Vancouver Aquarium.
The purpose of these animations is to show on the big screen in the atrium of the Vancouver Aquarium, something which will take place at various times this year.
I did this simulations in Houdini (my first toe dip into the alluring waters), with assistance from Cinema 4D & Octane Render.
A great experimental learning process. Getting the water to mesh nicely without flickering was tricky, and something I think I could have done better (and will keep at). I also tried other simulation techniques such as crumpling and squashing of plastic.