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Unreal Engine 5 Experiments
A selection of my UE5 Experiments recently. The last two environment scenes were created during the Learn Squared course by Joe Garth, in addition to my own small experiments with Brushify, Megascans and starting to try C4D-exporting and camera animation techniques and delving further into lighting and materials inside UE.
I'm excited about the possibilities UE and realtime rendering is bringing to the industry of 3D Motion Graphics and Animation in addition to the waves it is already making in gaming and in Production via Live Sets.
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